Just finished the first dungeon and while enjoyable, I did come across a few bug
1. If you use an AOE attack after you defeat an enemy their pic pops back up for the rest of the fight, it doesn't affect the rest of the fight it will just reappear
2. Duel shoot for Cadance doesn't do any damage
3. Probably just a random glitch but one time I used the vending machine the sprite for a bound Celestia replaced while I was using it
For 1: Don't know what the code looks like but my initial guess would be something like the AoE targeting indicator is using an out of date list of the enemies to display being targeted, rather than the currently alive enemies.
I think all this stuff runs on Javascript. Half the time I have no idea what I'm doing here. If I showed you the plugin do you think you'd be able to figure out what's going on? you might need to understand Japanese though...
I don't speak Japanese, sorry! I do know javascript. Is the code in the client side of this the same stuff you're working with on your end? I'm not familiar with RPG maker's dev environment at all.
I saw the Bound Celestia replacing the vending machines when interacting with them to the sides. It only happened to the first vending machine though. The second one turned into a statue
been playing thru this and i think the drone tech has an ai bug that nuters them mostly as a threat. been prancing about with one of the party nude and seems all they wanna do is fuck that party members mouth, not complaining as it makes a potentaly dangerous foe with its mp sapping more managable but i get the feeling thats not intended... or im having excelent rng luck.... also took me a bit to find the flim flam machine shop thing interacted with it by random chance.
... just a longshot but i know of annother person who made a game in the style like this. its been a bit but perhaps they might be of limited help. the person in question is named lipucd and they made a game called project qbee and a couple other thats been fogged over in my memory. perhaps they encountered this problem too and would know what causes it? granted its ancient rpgmaker stuff at this point so they may have forgot...
edit: some animation or such would be a good idea indeed. the question is what? from the dialog they are sorta like scammers... so flashing lights kinda effect maybe? could be pulled off by it simply cycling thru color to avoid giving a seisure...
I really appreciate your vision here and what you've got planned sounds exciting, I love stacking status effects to compound upon someone's helplessness. But do the graphics need to be so small? The enemy sprites are miniscule and the character portraits are crowded together so tightly they only use about 10% of the screen's real estate! It makes it really hard to appreciate the visuals
Character portraits are crowded together? I don't quite understand. As for the 'small' graphics, if you're referring to the screen size, I think you press F4 to fix that.
No, F4 does not fix it. It just fullscreens the window but doesn't change the resolution of the actual game graphics. Here: a screenshot of what I'm talking about and as a point of comparison, a screenshot of the same size of Mira Co. Rescue. Not only are things super tiny, but there's so much screen space not being used! You could easily space out the portraits a bit more to give them more breathing room
Hmm... it seems you're playing in windowed mode. THat might be causing it. I honestly have no idea how to get it working right in windowed mode. Maybe I should ask them about how to use that plugin?
Hmm, interesting bug, but I'm at 1080p screensize, and if I full size the game, it's black boardered really hard. First RPG Maker MV game I've had this issue with!
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Just finished the first dungeon and while enjoyable, I did come across a few bug
1. If you use an AOE attack after you defeat an enemy their pic pops back up for the rest of the fight, it doesn't affect the rest of the fight it will just reappear
2. Duel shoot for Cadance doesn't do any damage
3. Probably just a random glitch but one time I used the vending machine the sprite for a bound Celestia replaced while I was using it
1. I know that one. I have no idea how to fix it.
2. Incompitence on my part. I'll fix that for the next bugfix
3. I thought I fixed that one! Dammit to hell!
For 1: Don't know what the code looks like but my initial guess would be something like the AoE targeting indicator is using an out of date list of the enemies to display being targeted, rather than the currently alive enemies.
I think all this stuff runs on Javascript. Half the time I have no idea what I'm doing here. If I showed you the plugin do you think you'd be able to figure out what's going on? you might need to understand Japanese though...
I don't speak Japanese, sorry! I do know javascript. Is the code in the client side of this the same stuff you're working with on your end? I'm not familiar with RPG maker's dev environment at all.
I'm not sure how to get at the guts of it all. Private message me somewhere and maybe I can send the .js file I guess?
I saw the Bound Celestia replacing the vending machines when interacting with them to the sides. It only happened to the first vending machine though. The second one turned into a statue
I got on that in a bugfix version, still chewing on some other stuff.
been playing thru this and i think the drone tech has an ai bug that nuters them mostly as a threat. been prancing about with one of the party nude and seems all they wanna do is fuck that party members mouth, not complaining as it makes a potentaly dangerous foe with its mp sapping more managable but i get the feeling thats not intended... or im having excelent rng luck.... also took me a bit to find the flim flam machine shop thing interacted with it by random chance.
I could never get the AI to stop doing that. I'll have to tweak it again at some point.
Edit: and the flim flam machines I suppose could use a bit of animation maybe, to make them stand out?
... just a longshot but i know of annother person who made a game in the style like this. its been a bit but perhaps they might be of limited help. the person in question is named lipucd and they made a game called project qbee and a couple other thats been fogged over in my memory. perhaps they encountered this problem too and would know what causes it? granted its ancient rpgmaker stuff at this point so they may have forgot...
edit: some animation or such would be a good idea indeed. the question is what? from the dialog they are sorta like scammers... so flashing lights kinda effect maybe? could be pulled off by it simply cycling thru color to avoid giving a seisure...
I really appreciate your vision here and what you've got planned sounds exciting, I love stacking status effects to compound upon someone's helplessness. But do the graphics need to be so small? The enemy sprites are miniscule and the character portraits are crowded together so tightly they only use about 10% of the screen's real estate! It makes it really hard to appreciate the visuals
Character portraits are crowded together? I don't quite understand. As for the 'small' graphics, if you're referring to the screen size, I think you press F4 to fix that.
No, F4 does not fix it. It just fullscreens the window but doesn't change the resolution of the actual game graphics. Here: a screenshot of what I'm talking about and as a point of comparison, a screenshot of the same size of Mira Co. Rescue. Not only are things super tiny, but there's so much screen space not being used! You could easily space out the portraits a bit more to give them more breathing room

Hmm... it seems you're playing in windowed mode. THat might be causing it. I honestly have no idea how to get it working right in windowed mode. Maybe I should ask them about how to use that plugin?
Hmm, interesting bug, but I'm at 1080p screensize, and if I full size the game, it's black boardered really hard. First RPG Maker MV game I've had this issue with!
Just hit f4 I think that fixes it.
Would there be a PC version of this game?
I am just asking.
I thought it was a PC version? It runs on windows