Bug Fix 11-01-2023: Arrested for Dyslexia
Bugfixes:
-Fixed some typos including one REALLY REALY BAD ONE in the title. I want to make it abundantly clear: the characters in this game, and all future expansions, engaged in any sort of sexual activity, will be (and more importantly, appear) over the age of 18.
-removed the gravedigger's shovel from the Lesser Spirit's loot table
-think I fixed a bug that allowed you to make more than one Wicked Charm
-I've started setting enemies so that you can escape them without them swarming you (this is still in progress.)
-Fixed a bug where you'd get stuck on a placeholder picture if you dug up a grave.
NOT bug fixes:
Buffed the Dullahan to make her a little more frightening. (It's a game with a horror flavor, you have to scare people somehow!)
The screen resolution issue can apparently be solved by hitting F4
To do:
-add additional blood trails to the Dullahan's path so she's easier to see coming.
-finish making the swamring enemies despawn temporarily after escaping
-add a surrender move so players can see gameovers (or experience certain dark and deathly secrets)
For those of you that have already collected gallery entries, please take the file "persistent.rpgsave" out of your save and set it aside, then put it back in your save folder once you have updated. this is where all your persistent data (e.g collected gallery entries) are found.
Please continue reporting bugs and/or egregious typos and I will get to them as soon as I can.
Thank you!
-Quakehoof
Files
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Sala's Escape
An adult gothic fantasy rpgmaker game
Status | In development |
Author | Quakehoof Games |
Genre | Role Playing |
Tags | Adult, bdsm, bondage, Erotic, Fantasy, Furry, RPG Maker |
Languages | English |
More posts
- DevLog 12/10/2024 Sala Battler Sheet has begun11 days ago
- devlog 11/21/2024 Crosspost: Tick Tock Tick Tock30 days ago
- Devlog 11/13/2024: Fixing the Red Mother38 days ago
- Dev Log 11/4/2024: WHAT'S IN THE BOOOOOOOXXXX!?!?47 days ago
- Devlog/Lorepost 11/2/202450 days ago
- Happy Halloween51 days ago
- Devlog 10/27/2024 First order of business...55 days ago
- Devlog 10/26/2024 : ESCAPEBROS WE ARE SO FUCKING BACK56 days ago
- Devlog 9/20/2024: Mental Powers and Trauma*93 days ago
Comments
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Oh this is real nice! Question, are the Shades and Ghosts (random chances from interacting with graves) supposed to have a Game Over sequence? I've noticed that they have flames in the gallery, but upon party wipe I'm able to continue with 1hp.
Funny enough, if you inspect the cage, you can find both party members in the cage (and outside!)
I have not saved after this happens because that's a buggy game waiting to happen.
I forgot to add a gameover to the graves... fuuuuuuuuuck though to be fair only one grave has the specific game over. Look for the grave of "Karen the know-it-all"
Edit: "if you inspect the cage, you can find both party members in the cage (and outside!)" what did you mean by this?
Oh! I meant.
If the party is defeated by one of the surprise ghosts/shadows, you are still able to move around and even heal up. You're just at 1hp with both party members.
However, if you go to the door with the pink cage symbol (where normally you would rescue a party member), "Peek into the cell?" means you see every CG, as if they were captured.