Sala's Escape
A downloadable game for Windows and Linux
You are Sala Blackwing. A young, nubile bat-winged wizard-apprentice living a secluded life with your Uncle Mathros in the great Saracosan city of Nokdrov. That all changed when your uncle imparted hurried instructions upon you to bring a sleek blackened chest across the holy river. A simple enough task, you say, until Vampires in the service of an ancient "Red Mother' come to your doorstep demanding the chest. Using a hastily opened portal, you flee and begin your journey.
Many perils await you. Soul binding spirits, maddened headless apparitions, ancient liches sealed away long ago, and the vampiric armies of the Red Mother Herself. You must not fail in your journey, lest the Dark Chest find its way into the Red Mother's hands, or worse!
This game is intended for those over the age of 18. If you are under the age of 18, please stop viewing this page and do not download this game.
Sala's Escape is a gothic fantasy fetish game containing both male and female content (as of 10-20-2023 it's heavy on the female content, but I aim to add much much more male content in future updates) made in RPGmaker MV with....
- customized tilesets,
- 15 game overs,
- 141 images of CGs, all %100 AI free
- a gallery of unlockables that persists over multiple saves!
- Secrets
- Original Lore
Additional information on plugins used can be found in the "Book of Thanks" found in the beginning level of the game (Blue book at the top.)
This game is heavy on non-con, bondage, damsel in distress, nudity, f/f and m/f sex.
In this first version of Sala's Escape, your frantic flight from Nokdrov will take you to a great and ancient cemetery. The Red Mother's minions patrol the Pilgrim's road looking for you, so your only choice is to descend into the darkened mausoleum. Maybe the halls of the dead will hide you from her, but they have their own dangers. Beware the glowing blood.
- 9 massive dungeon maps filled with ghostly enemies
- 2 companions (some assembly required.)
- A trio of minibosses: face the great and terrible Wretched Three.
- A climactic boss monster: Something ancient and evil has been waiting for someone like you for a few thousand years.
- Secrets!
Note: I'm not primarily a game developer. I'm a smut artist by trade. But I've done the absolute best I could to iron out as many bugs as me, or my testers, could find. Please report any bugs you find to this page, or message me at furaffinity and I will fix it as quickly as humanly possible.
From my meager understanding...
- Do not attempt to run with an emulator on mobile, I've been told that doesn't work.
- Press f4 to fix the whole fullscreen issue
- Do not attempt to run it from an external harddrive. I tried that with Grove, and it would soft lock on me.
- I'm not sure if this will apply to you, but my computer SOMETIMES crashes when playing this game. I *think* that might be an issue with my ram. But please be careful, and update your drivers/backup your data/sacrifice goats.
I do plan to continue building this game. My first update will add a leader system, more battler images, combat bondage and a merciless level.
Be sure to join the official Quakehoof element server to keep abreast (teehee) of development, or submit fanart, or yell at me over VC about bugs.
If you want to support me, hit me up for some commissions, sala's escape themed or otherwise. Refer to FurAffinity Page mentioned earlier.
Updated | 11 days ago |
Status | In development |
Platforms | Windows, Linux |
Rating | Rated 4.0 out of 5 stars (7 total ratings) |
Author | Quakehoof Games |
Genre | Role Playing |
Made with | RPG Maker, Clip Studio Paint |
Tags | Adult, bdsm, bondage, Erotic, Fantasy, Furry, RPG Maker |
Average session | About an hour |
Languages | English |
Inputs | Keyboard, Xbox controller |
Links | linktree |
Download
Click download now to get access to the following files:
Development log
- DevLog 12/10/2024 Sala Battler Sheet has begun11 days ago
- devlog 11/21/2024 Crosspost: Tick Tock Tick Tock30 days ago
- Devlog 11/13/2024: Fixing the Red Mother38 days ago
- Dev Log 11/4/2024: WHAT'S IN THE BOOOOOOOXXXX!?!?47 days ago
- Devlog/Lorepost 11/2/202450 days ago
- Happy Halloween51 days ago
- Devlog 10/27/2024 First order of business...55 days ago
Comments
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No idea how you get the progressed degraded characters when captured. They always seem to be pristine and in good condition.
I don't quite understand?
The scenes where you find your companions in the cages. I see some versions with writing and cum on the characters. But I completed the content that there is for now. And despite letting characters get captured, I haven't seen differences in the captured images. They're just tied-up, no writing, no humiliation, no cum.
Ah yes... about that... I never really thought about that detail. But recently I was going to give them a sex slave state like in Princess Rescue (coming soon) but then learned that it would be more trouble than it's worth. Just pretend their companions cleaned them up and gave them their clothes back!
I think the best I'll be able to do will be reverting them to a naked state. It will get far, faaar too cluttered to program in a sex slave state. Sorry.
Would you consider adding transformations for the playable characters into the game? like becoming some type of monster or something. Like one of the playable characters getting turned into a vampire, maybe even being able to play as them as a vampire, possibly with a new kit for them? just an idea.
the problem with turning into a vampire in the world of Sala's escape is it is very permanent. They don't call it damnation for nothing, BUT, I was thinking it is possible to 'mimic' vampiric properties artificially to some degree. I will attempt to impliment that at some point in the future (with the forest update) which is a way's off for now.
Cool, I'm fine with Transformations in general, so it doesn't have to be a vampire one. would be preferable if it changed dialogue (even if slightly) or something.
Will there be some characters with humanoid feet (five toes) in the future?
No intention of adding those. Sorry.
Very fair. It was only a minor thing for me. Either way, I'm always happy to see more bondage games, more so ones that require you to rescue your team after they're defeated. Can it be assumed it'll be similar to Airhman's game? The one where the main characters get captured after being defeated, which prompts the OC's to have to escape their captivity/slavery to continue with their objective?
which one is Airhman again? yes, you have to rescue your companions
Creator of the game Moral Sword of Asagi. He has bondage and capture battle animations and was the one who really sparked the capture mechanics in most RPGM games lol.
OH THAT GAME! That game inspired the game what inspired Sala's Escape!
Will there be cut-ins during battle or status effects that change the appearance of the standing sprites?
"Status effects that change the appearance of the standing Sprites?"
For the player characters, yes. That is the current plan.
For enemy characters? I don't know how to do that yet.
Awesome! Cool to know.
Will the content of Obediah be added in the future?
You bet his feathered ass it will!
Thank you very much! I'm very interested in this role
I tried joining the group on Guilded, but it said the invite is expire
https://www.guilded.gg/i/k3ZQqYy2 try this one?
that one works, thanks!
Great writing, combat and defeat encounters! Looking forward to future content too, great work with this one!
Mmm i like what i see😏
There will be more to come, my friend. Stay tuned!
I LOVE this game thus far. I did have a question, is it intentional that if you use the heal spell out of combat you gain enough TP to double the mana you put in?
I didn't know it did that! I untouched that move from RPGmaker.