Bug fix 11-06-2023: "So give them blood! Blood! gallons of the stuff!"
Bugfixes:
-Enemies will now disappear if you escape them... until you change maps. I think I got them all, but please let me know if you find one or more.
-When you defeat a dullahan, there is no risk of immediately bumping into them again (because I've added 'wait' to the animation) I may have missed one, or more, or all of them. Sorry
-fixed Choking Darkness
-Dispel can now remove Choking Darkness
-rediness now restores 20 TP making it less useless!
-think I made desparate plea more worth the mana cost
-Fixed the lesser spirit in the gallery that would not go away
-fixed an issue with the cages not erasing images when you want to leave
-removed "Liberate' until further notice. Maybe it'll come back in the combat update.
-Readiness, Condemnation, and Recover Mana can now no longer be used outside combat
-fixed one of the lore books in the long intro
-typos typos typhoid
-fixed the pathfinding on one of the dullahans
NOT a bug fix:
-Blood trails have been added to the dullahan's path so you can best see her trajectory.
-buffed the vampires. They should be more fearsome now. Watch out for the Vampire Scout: He is one deadly shot now!
-added a give up move. It was already in there, but I've been saving it for the combat update, but due to popular demand I have set it to special
-fix the green lines in the crypt THIS IS WHY YOU DOUBLE CHECK BEFORE RELEASING, QUAKEHOOF, YOU DUMBASS!
To do:
-there's an issue with dead enemies "reappearing" I assure you this is unintentional and I have no idea how to fix this. I have some theories but I will need to explore them later.
For those of you that have already collected gallery entries, please take the file "persistent.rpgsave" out of your save and set it aside, then put it back in your save folder once you have updated. this is where all your persistent data (e.g collected gallery entries) are found.
Please continue reporting bugs and/or egregious typos and I will get to them as soon as I can.
Thank you!
-Quakehoof
Files
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Sala's Escape
An adult gothic fantasy rpgmaker game
Status | In development |
Author | Quakehoof Games |
Genre | Role Playing |
Tags | Adult, bdsm, bondage, Erotic, Fantasy, Furry, RPG Maker |
Languages | English |
More posts
- DevLog 12/10/2024 Sala Battler Sheet has begun11 days ago
- devlog 11/21/2024 Crosspost: Tick Tock Tick Tock30 days ago
- Devlog 11/13/2024: Fixing the Red Mother38 days ago
- Dev Log 11/4/2024: WHAT'S IN THE BOOOOOOOXXXX!?!?47 days ago
- Devlog/Lorepost 11/2/202450 days ago
- Happy Halloween51 days ago
- Devlog 10/27/2024 First order of business...55 days ago
- Devlog 10/26/2024 : ESCAPEBROS WE ARE SO FUCKING BACK56 days ago
- Devlog 9/20/2024: Mental Powers and Trauma*93 days ago
Comments
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vampire scout... glod damit, now ive got tf2 quotes running thru my brain.
"It ain't original, but it's true: I love blood!"