Bug-fix 11-07-2023: Double-checking Deviant Dullahans
Not much to lay out here, just double-checking the Dullahan enemies so they will not double-bump into you when you defeat them. I also spotted a few enemies that didn't disappear when you escaped them. There might be more in there, please report those to me if you find any (preferably with a screenshot so I can better pinpoint it.)
To do:
-there's an issue with dead enemies "reappearing" I assure you this is unintentional and I have no idea how to fix this. I have some theories but I will need to explore them later.
For those of you that have already collected gallery entries, please take the file "persistent.rpgsave" out of your save and set it aside, then put it back in your save folder once you have updated. this is where all your persistent data (e.g collected gallery entries) are found.
Please continue reporting bugs and/or egregious typos and I will get to them as soon as I can.
Thank you!
-Quakehoof
Files
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Sala's Escape
An adult gothic fantasy rpgmaker game
Status | In development |
Author | Quakehoof Games |
Genre | Role Playing |
Tags | Adult, bdsm, bondage, Erotic, Fantasy, Furry, RPG Maker |
Languages | English |
More posts
- Devl Log 2/5/2025 Sala Battlers still being worked on17 days ago
- Devlog 1/14/2025 Epiphany: Leader System!38 days ago
- Devlog 1/11/2025: This might take a while41 days ago
- Devlog 12/26/2024 Merry christmas here's some Battler Progress57 days ago
- DevLog 12/10/2024 Sala Battler Sheet has begun73 days ago
- devlog 11/21/2024 Crosspost: Tick Tock Tick Tock93 days ago
- Devlog 11/13/2024: Fixing the Red MotherNov 13, 2024
- Dev Log 11/4/2024: WHAT'S IN THE BOOOOOOOXXXX!?!?Nov 04, 2024
- Devlog/Lorepost 11/2/2024Nov 02, 2024
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