Devlog 11-22-2023: Laid out a bit
Sala's Escape » Devlog
After weeks of non-stop drawing for this and that (mostly the testing ground for Sala's Escape's combat system, its sister game Princess Rescue) and a very terrible run of bad luck* I have hurt my drawing hand. I need to start taking my nights and mornings more seriously so I don't harm myself any further.
This may push work on the combat update somewhere into the new year.
*-AI Jannies on Discord
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Sala's Escape
An adult gothic fantasy rpgmaker game
Status | In development |
Author | Quakehoof Games |
Genre | Role Playing |
Tags | Adult, bdsm, bondage, Erotic, Fantasy, Furry, RPG Maker |
Languages | English |
More posts
- Devl Log 2/5/2025 Sala Battlers still being worked on16 days ago
- Devlog 1/14/2025 Epiphany: Leader System!38 days ago
- Devlog 1/11/2025: This might take a while41 days ago
- Devlog 12/26/2024 Merry christmas here's some Battler Progress57 days ago
- DevLog 12/10/2024 Sala Battler Sheet has begun73 days ago
- devlog 11/21/2024 Crosspost: Tick Tock Tick Tock92 days ago
- Devlog 11/13/2024: Fixing the Red MotherNov 13, 2024
- Dev Log 11/4/2024: WHAT'S IN THE BOOOOOOOXXXX!?!?Nov 04, 2024
- Devlog/Lorepost 11/2/2024Nov 02, 2024
Comments
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You should definitely set a stop time in the late afternoon or evening, if you haven't. I read that setting an explicit stopping time for the day leads to better mental health and much lower rate of burnout, so might be something to consider.
Please rest up! You only have one drawing hand, so take your time!