Devlog 4/12/2024 - Pay no attention to the Nuclear Explosions
Having finished up the graphical bits for Princess Rescue (the testing ground for Sala's Escape) I have begun testing the game itself, and it's a good thing I did: I almost ended up with things that would stab Sala's Escape's combat system in the ass.
Namely I seem to have been so focused on getting droning to work that I missed the small detail that being hypnotized overrides being tied up INSTEAD OF BEING IN TANDEM WITH IT.
The obvious solution here: introduce a "tied up and hypnotized" state, complete with a "tied up and hypnotized in underwear/naked/sex slave" mode.
"Why are you talking about princess rescue? This is Sala's Escape." Because, as I mentioned earlier: it's the testing ground for the stuff I'm putting in Sala's Escape. If something fugs up in one, it'll fug up in the other. I want this combat system to go off %100 without a hitch.
On another note, despite adding battle backgrounds, I can't get rid of the "ghost of the enemy you just took out" bug. The japanese text one I could probably find if I find somebody who speaks Japanese.
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Sala's Escape
An adult gothic fantasy rpgmaker game
Status | In development |
Author | Quakehoof Games |
Genre | Role Playing |
Tags | Adult, bdsm, bondage, Erotic, Fantasy, Furry, RPG Maker |
Languages | English |
More posts
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- Dev Log 11/4/2024: WHAT'S IN THE BOOOOOOOXXXX!?!?17 days ago
- Devlog/Lorepost 11/2/202419 days ago
- Happy Halloween20 days ago
- Devlog 10/27/2024 First order of business...24 days ago
- Devlog 10/26/2024 : ESCAPEBROS WE ARE SO FUCKING BACK25 days ago
- Devlog 9/20/2024: Mental Powers and Trauma*62 days ago
- Devlog 9/18/2024 The joy of RPGmaker MV animations63 days ago
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Looking forward to the update when it comes!